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Animation is where design breathes. I continue to push creative boundaries with two animation libraries GSAP and Motion.dev to make transitions feel deliberate and alive, inviting user interaction.
Blender is an amazing tool that I have begun working with recently. I use Meshy for fast object creation, while I plan to use blender for product designing and scene development.
I have always analysed tech products and thought about how I would go about designing them. I want to design products and interfaces that compliment them, to give users an experience that is unintrusive and seamless.
Every product has a lot of parts and great products are defined by the harmony between these parts. One person cannot do everything, so I want to work with creators and learn how a design goes from ideation to delivery.
I want to establish my own design studio creating stories, experiences, products. My biggest motivations for this dream are Pininfarina, Virgil's OFF-WHITE designs, and Jony Ive's IO and earlier work. I am inspired to merge function with emotion and be an excellent digital storyteller and designer.